Alabama's Public Liberal Arts University

2011-2012 Undergraduate Bulletin

Game Studies and Design (GSD)

College of Arts and Sciences

 

210 History of Games, 3 credit hours
An exploration of the history of games from ancient times to modern day.

225 Survey of Modern Games, 3 credit hours
A study of popular world games and game franchises from the 20th and 21st centuries examining and critiquing their impact, technique, design, and style. Includes regular game play.

295 Special Topics, 1–3 credit hours
Topics will be announced prior to registration. Topics vary. Course may be repeated for credit as topic changes.

301 Game Design Workshop I, 3 credit hours
This class will introduce students to the fundamentals of game design, including the basic principles of card, board, role playing, and video games. Topics will include concept and design elements as students begin developing their own games. Prerequisites: ENG 101, 102; MATH 147 or 202 or 247 or consent of instructor. Corequisite: GSD 210.

302 Game Design Workshop II, 3 credit hours
A continuation of GSD 301, with an emphasis on play testing and development. Students will develop a body of work suitable for a portfolio that will include at least one finished product. Prerequisite: GSD 301.

395 Special Topics, 1–3 credit hours
Topics will be announced prior to registration. Topics vary. Course may be repeated for credit as topic changes.